State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Real-Time Strategy Apps on Android in Central America - Q1 2022

Discover the performance trends of the top 5 real-time strategy apps on Android in Central America during Q1 2022, with insights on downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps on Android in Central America - Q1 2022

During the first quarter of 2022, the top 5 real-time strategy apps on the Android platform in Central America showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared according to Sensor Tower data.

Clash Royale experienced fluctuations in weekly revenue, peaking at approximately $78.7K in the last week of December and seeing a low of around $50.7K in late March. Weekly downloads showed an initial surge, reaching about 463K in mid-January before tapering off to approximately 220K by the end of the quarter. Active users remained robust, hovering around 10M throughout the period.

Art of War: Legions saw a modest weekly revenue, starting at $4.9K in late December and ending the quarter at a similar $3.6K. Downloads started strong at around 9.4K in early January but gradually declined to about 4.9K by the end of March. Active users saw a steady decrease from 100K at the start to around 73K by the quarter's end.

The Battle Cats had its weekly revenue peaking at $4.5K in mid-January, but it fell to about $1.4K by the end of March. Downloads for this app started at around 26.3K in early January, declining to approximately 14.2K by the end of the quarter. Active users also showed a decrease from about 80.1K in late January to around 63.8K by the end of March.

METAL SLUG ATTACK displayed relatively low weekly revenue, peaking at $3.7K at the end of February and ending the quarter at about $1.5K. Downloads were more stable, starting at around 14.9K in early January and climbing to about 21.5K by the end of March. Active users increased from approximately 15.9K in late December to around 21.9K by the end of March.

TFT: Teamfight Tactics had modest weekly revenue, peaking at about $3.4K in mid-February but dropping to around $670 by the end of March. Downloads remained relatively steady, starting at about 2.1K in late December and ending at approximately 1.1K by the end of March. Active users saw a gradual decline from around 55.4K in early January to about 47.2K by the end of the quarter.

These insights highlight the varying performance trends of these top real-time strategy apps in Central America. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022